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10-3

Volume 10

2011

Articles

A Skinning Method in Real-time Skeletal Character Animation

Tianchen Xu, Mo Chen, Ming Xie, Enhua Wu

The International Journal of Virtual Reality, 2011, 10 (3): 25-31

Full Control of Virtual Objects Manipulation Based on the Images of Real Ones

Brahim Nini

The International Journal of Virtual Reality, 2011, 10 (3): 51-60